// pirate_hunt_3d style - ship at sea, Sky, Water shader
export const EnvConfig = {
  sky: {
    scale: 10000,
    turbidity: 10,
    rayleigh: 2,
    mieCoefficient: 0.005,
    mieDirectionalG: 0.8,
    sunElevation: 0,
    sunAzimuth: 180,
  },
  water: {
    size: 10000,
    positionY: -5,
    color: 0x001e0f,
    distortionScale: 3.7,
  },
  ship: { scale: 5 },
} as const;
